
Competitors Firm has up to date the Rennsport racing simulation, bettering the general driving expertise, audio, and introducing new gameplay mechanics.
This replace considerably refines the core gameplay and expands participant management, significantly with the introduction of open setups and improved audio constancy, whereas addressing numerous community-reported points.
Take a look at the complete changelog under.
Changelog 1.13.0:
Open Setups
- Open setups have now been enabled for all automobiles
- Some parameters are purposefully locked or hidden for now, for instance
- Gearing
- Steer Lock
- Tire Compound
- Brake Stress
- Radiator, and many others.
- The setup reverts to default everytime you begin a brand new session
- Setup Tooltips will likely be added in a future patch
Audio
Mercedes AMG GT3
- AMG GT3 sound reworked solely utilizing new RENNSPORT sound implementation expertise
- Added refined upshift and downshift implementation
Tires
- Carried out V1 of recent tire sound
- Improved audio cues for the sense of pace, grip, load and floor floor
- Improved sound accuracy by utilizing tire load and its distribution to modulate rolling and skid sounds
Inside SFX
- New adaptive inside particulars resembling stone hits, chassis sounds, wind and suspension impacts
- Improved cabin and environmental sound
Opponents
- Improved present opponent sounds for races and spectator
- Added reasonable distance attenuation, filtering and reverberation
Really useful quantity stability
- Interface Quantity: 100%
- Ambient Quantity: 90%
- Chassis Quantity: 100%
- Engine Quantity: 100%
- Opponents Quantity: 100%
- Spotter Quantity: 100%
- Tires Quantity: 70%
Physics
- Adjusted physics conduct for a number of non-GT3 automobiles
Traction Management & Antilock Brake System
- Carried out a brand new systemic iteration of TC and ABS programs for all automobiles
- Carried out per TC setting Lower Threshold and Lower Energy (low TC cuts later and fewer and vice versa)
- Carried out per ABS setting Lower Threshold and Lower Energy (low ABS cuts later and fewer and vice versa)
Tracks
- Lowered grip ranges of grass and gravel
Cameras
- Added the choice to have the ability to tilt your digicam angle
Rolling Begins
- Added a brand new severity degree for automobiles that aggressively leap the beginning
- These automobiles will now be DSQd
- It will stop the rolling begin from beginning early if a automotive chooses to aggressively leap the beginning
Participant Reporting
- Added the likelihood so as to add feedback to participant experiences in-game
- Added the flexibility to report gamers through the Race Historical past display
Settings
- Added Anti-Aliasing high quality settings
League Factors System
- A brand new League Factors System has been carried out.
- Outcomes from all splits at the moment are merged right into a single rating, and factors are awarded based mostly on every driver’s place on this mixed checklist.
- The factors for the primary (winner of the best cut up) and final (final positioned participant within the lowest cut up) drivers are decided by the entire variety of registrations.
- 3 or fewer registrations: no factors are awarded.
- 4 or extra registrations: the winner’s factors regularly enhance as much as a most of 200 factors, which is reached when there are 18 or extra registrations.
- The last-placed driver at all times receives 1 level, so long as there are at the very least 4 entries.
- Factors for each different place are then interpolated between the winner’s and final driver’s factors utilizing predefined relative distances, which decide the gaps between positions.
- Drivers who don’t end the race or get disqualified are ineligible for factors.
Up to date Race Notifications
- While you signup for a web-based race the race notification will now set off a immediate pulling you into the competition proper earlier than it’s about to begin.
- It will let you hop right into a time trial or fast session earlier than the race with out having to fret about lacking the competition
{Hardware} SDKs
- Up to date Fanatec SDK to 4.06
- Up to date Logitech SDK to 1.2.3
Fixes
- Race Outcomes display now reveals Greatest Time as a substitute of Complete Time
- Fastened a difficulty the place penalties might persist between gameplay phases
- Fastened a difficulty with time gained calculations not working appropriately. Penalties for giant cuts will now be utilized appropriately.
- Fastened a difficulty that brought about the opponents automotive quantity to be actually loud and never adjustable through the Opponent Audio slider whereas within the Aston Martin Vantage GT3.
- Fastened a difficulty the place you had no restore time for aero solely injury
- Fastened a difficulty the place the observe map within the pit menu was jittering whereas automobiles have been driving across the observe
- Fastened a difficulty the place you have been unable to navigate Official Contests with a gamepad
- DSQ/DNF messages within the pit menu at the moment are in sync
- Arm visibility settings now adjustable once more
- Fastened a difficulty the place you possibly can ship your self a good friend request
- Fastened a difficulty the place spectator navigations and overlays would reset on stage swap
- Fastened a difficulty the place liveries can be utilized to the improper automotive in on-line contests
- Fastened a difficulty the place sound could possibly be lacking when rejoining a contest
- While you press “Exit Session” within the final gameplay stage the participant is now despatched to the primary menu
- Fastened a difficulty the place the tracklimit line disappears on Sector 3 on Hockenheim when on low settings
- A generic pop-up will now be proven when you find yourself making an attempt to hitch a contest with out having the required ranking
- Fastened numerous shopper crashes
Recognized Points
- Replays crashing the sport – Recognized Unreal Engine difficulty fastened in a future Engine improve
- Wheel rim lacking in some spectator angles
- Inside rollcage/sections with in-car digicam typically not seen
- Rolling begin radar for opponents can typically jitter
- Auto clutch continues to be engaged should you arrange the clutch manually as a substitute of utilizing the setup wizard
- Whereas the ICM is open, sure enter is blocked
- Utilizing the toggle binding for the ICM doesn’t shut it
- Pit Crew may be clipping on some tracks
- “Native Contest” button has snuck its means into this launch final second – this was not meant. This button will likely be eliminated with an upcoming patch. Clicking on this button will do nothing… for now.
Changelog 1.13.0:
Fixes
- Eliminated Native Contest tab from Multiplayer Contests
- Enabled Open Setups in Time Trial
Recognized Points
- Replays crashing the sport – Recognized Unreal Engine difficulty fastened in a future Engine improve
- The wheel rim is lacking in some spectator angles
- Inside rollcage/sections with in-car digicam typically not seen
- Rolling begin radar for opponents can typically jitter
- The auto clutch continues to be engaged should you arrange the clutch manually as a substitute of utilizing the setup wizard
- Whereas the ICM is open, sure inputs are blocked
- Utilizing the toggle binding for the ICM doesn’t shut it
- Pit Crew may be clipping on some tracks
Official Webpage – www.rennsport.gg