Assetto Corsa EVO – V0.5 Replace Launched


Kunos Simulazioni and 505 Video games have deployed the Model 0.5 replace for Assetto Corsa Evo. The Replace comes with 7 new vehicles, 2 new tracks, day by day ranked racing enhancements, and far more.

For all the main points, take a look at the total changelog beneath.

Replace Highlights:

Gameplay:

  • Ongoing rework of observe limits logic for higher racing
  • Shared reminiscence fixes (higher {hardware}/movement rig compatibility)
  • Dynamic Observe: improved rubbering and step one of grip tuning
  • Revised on-line code to permit storage automotive choice and the creation of races with particular mechanical configurations
  • Open mode prioritization and rollback from sport economic system, for extra racing-oriented improvement and preparation of key group options
  • Launch management and rear axle enhancements

UI Enhancements:

  • Revised automotive choice movement
  • Improved multiplayer & Day by day Racing automotive eligibility dealing with (automotive model, tuning, livery)
  • Chance to cover the sport UI on demand with a key binding

Graphics & Enhancements:

  • DLSS up to date to model 4.5
  • Loading instances optimization

New Options:

  • Free Digital camera mode (early model, replays & content material creation)
  • Preliminary implementation of blue flag logic

New Content material:

Automobiles:

  • Audi Sport quattro (1983)
  • BMW M2
  • Caterham Seven 485 CSR Closing Version
  • Dallara EXP
  • Porsche 911 GT3 RS (992)
  • Toyota AE86 (inventory+tuned)
  • Volkswagen Golf MK1

Tracks:

  • Watkins Glen Worldwide – 4 layouts
  • Circuit Paul Ricard – 4 layouts


Official Webpage – assettocorsa.gg/assetto-corsa-evo


Changelog:

Gameplay/MP:

  • Eliminated sport mode selector web page on sport startup; it now immediately hundreds into Open Mode. Profession mode has been disabled
  • Earlier Profession mode bought vehicles ought to now present up below “My Automobiles” in Open Mode
  • Achieve-based observe lower logic:
  • When reducing, there’s a achieve analysis, if there isn’t a achieve, there isn’t a warning, if there’s a achieve, the participant has 500 metres to surrender the achieve, if this fails, the participant is given a warning/time penalty/DT/SG/DSQ relying on the severity of the remaining unserved time achieve, a widget helps the participant decide whether or not time is being given up or not
  • Fastened a crash when restarting sure particular occasions
  • Subsequent step of SimGrid day by day racing: automotive choice is now based mostly on mechanical variants, and customised participant vehicles are additionally checked for eligibility
  • Instead of the earlier direct be a part of, the connection movement has been shifted again to the ingame server browser in order that gamers can select their most popular visible configuration or livery
  • Fastened a automotive customization logic subject that allowed self-exclusive non-compulsory objects to overlap in some instances
  • repair for the power to begin and end a timed lap in a session time beyond regulation
  • Fastened a bug in AI gasoline estimation
  • added the chance to deviate from the worldwide observe restrict guidelines on a per-corner foundation
  • The goal is to have extra natural-feeling observe limits and never penalize gamers the place they already lose time by stretching the bounds (e.g., gravel traps on nook exits)

UI:

  • Indications on the gear widget when ERS limits are reached
  • Repair for binding TC Lower-1-14 and utilizing it ingame crashing the sport
  • The final chosen automotive now persists throughout the totally different menus
  • Added a button to cover UI overlays in the primary menu and PaintShop
  • up to date some menu icons
  • localization updates
  • Blue flags at the moment are practical
  • Added automotive electronics capabilities within the MFD
  • Arrange menu beauty updates
  • participant tyre compound indication added to the pit menu leaderboard web page
  • Added the power to stick server credentials from the clipboard
  • Added pit cease controls to the MFD web page
  • Added HUD notifications precedence settings in HUD choices

Graphics:

  • SF25 sprint show updates (added lap counter in race classes)
  • F40LM now has the racing driver mannequin
  • fastened default variant’s exhaust emitter place remaining even with override (e.g. on the Mini tuned variant)
  • Up to date Ferrari SF25 steering wheel place and driver animation
  • up to date BMW M3 CSL steering wheel measurement and driver animation
  • minor visible updates to the Toyota Supra MKIV, Renault 5 GT Turbo
  • free digicam mode enabled
  • visible customization updates for the Audi RS 3, Audi RS 6 Avant, Alpine A110 S, Ferrari 296 GTB, Lamborghini Huracan STO, Lotus Emira
  • Fastened a customization logic subject that didn’t toggle non-compulsory objects accurately when incompatible objects have been chosen
  • Up to date lights scripts on a lot of vehicles

Rendering:

  • Improved oblique rendering for cubemap shadows
  • up to date DLSS model to 4.5
  • Carried out decals mip mapping, which reduces the flickering within the distance of tire marks, banners, and so on.

Physics/Dealing with:

  • new launch management system, up to date present vehicles with launch management accessible
  • Peugeot 205 T16 fastened non-symmetrical setup
  • Porsche GT3 Cup fastened inconsistencies between the three variants’ setuplimits
  • Fastened a difficulty with DCT gear sequencing
  • shared reminiscence updates to physics channels
  • Added mixing to shared reminiscence when the sport is paused
  • disabled shared reminiscence output whereas the setup web page is lively
  • BMW M3 E46 gear ratio repair
  • Audi RS 6 ABD, higher AWD, slight energy bump
  • under-the-hood revamp of dynamic climate/observe simulation and server-client syncing of situations -> this will probably be an extended course of to calibrate and fine-tune, which will probably be rolled out in subsequent updates
  • Improved aero map interpolation: calculating further information factors between the info factors for larger decision and a extra nuanced habits
  • Improved differential mannequin
  • Added assist for the differential locking system (Audi Sport quattro)
  • Added assist for stable rear axles to have adjustable camber and toe
  • BMW M4 GT3 Evo updates to aero and heavy springs
  • BMW M2 CS Racing normal updates, reworked setups, higher stability, improved aero map, and added a second mechanical variant simulating the black energy follow a extra highly effective engine mapping (450bhp)
  • The primary variant continues to signify the TCX configuration with roughly 360bhp
  • Mazda MX5 Cup aero tweaks and setup updates
  • Alfa Romeo Giulia GTA Dash setup updates
  • Caterham Academy setup limits updates
  • Porsche 718 GT4 RS stability and ABD updates
  • Ferrari 296 GTB dampers, setup, and e-diff updates
  • Ferrari Daytona SP3 e-diff tweaks
  • Toyota GR86 setup updates
  • Alfa Romeo GTAm setup updates
  • ESC calibration tweaks for contemporary sports activities vehicles
  • Improved realism of manufacturing unit ESC steps to assist drivability with out eliminating the enjoyable issue

Audio:

  • Ferrari SF25 quantity tweaks
  • Added bodywork harm audio
  • FMod: file measurement optimizations
  • Reworked audio for launch management
  • Up to date sound spatialization for the highway vehicles’ bodywork
  • Porsche 718 GT4 improved ramp and sound dynamics on load, tweaked gasoline pump quantity



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