
Reiza Studios has deployed Replace V1.6.5 for the Automobilista 2 racing simulator.
This newest replace focuses on bug fixes, varied enhancements to present automobile and observe content material, minor visible enhancements, improved tire physics, and a few recent High quality-of-Life developments. Try the complete changelog beneath for all the small print.
Moreover, Reiza acknowledged that they are going to be introducing new content material over the subsequent few weeks.
Changelog:
GENERAL
- Applied level-of-detail crossfades within the renderer for foliage and grass shaders
- Mounted multiplayer difficulty the place mistaken race outcomes might happen if one of many individuals crossed the road earlier than the inexperienced flag after a bounce begin
- Mounted multiplayer difficulty that might occur briefly tracks (1,5km or much less) with formation lap enabled, leading to mistaken race positions
- Mounted some points within the second race of a 2-heat championship occasion associated to racing flags, guidelines, and settings
- Disabled tire strain adjustments in pitstops that don’t include tire adjustments (this additionally prevents triggering a bug the place the pitstop would fail to refuel the participant car if there wasn’t a tire change in automobiles that may do refuel and tire adjustments in parallel)
- Added cli change to immediately be a part of a multiplayer server on launch (-connect ip[:<port>] [-password <pw>])
- Lowered the observe visible micropuddles´ depth in overcast climate
- Added delicate racing line tough reflection brightening when the observe is barely damp similar to in humid circumstances or originally of a wet spell
- Considerably lowered Z-Preventing on painted highway traces that happens on giant tracks
- Lowered car further grime brightness on darker liveries
- Mounted shared reminiscence displaying launch management as put in for all automobiles
- Mounted some objects showing invisible when loading right into a observe
- Mounted shared reminiscence mLastOpponentCollisionIndex not appropriately mapping into individuals array
UI & HUD
- Mounted class place not displaying in HUD place widget for championships with class scoring enabled
- Added observe identify string to Fast Setup display
- Placement of HUD widgets within the editor overlapping the sting of the display is now allowed
PHYSICS
- Minor changes to tread friction fade with velocity for all compounds within the following lessons: GT1, GTE, GT3 (each gens), GT4, G55 Supercup, Lancer Cup, Mini JCW, Group C, Inventory Opala 1986, Inventory Omega 1999, LMDh/GTP, LMP2, DPi, P1 (each gens), P2, P3, P4, F-USA (all gens), F-Trainers, F-Inter, F-3, F-Retro (all gens), F-Traditional (all gens), F-V12, F-V10 (each gens), F-Reiza, F-Final (each gens)
- Additional adjustment to slick wetness results
- Minor carcass sidewall changes for LMDh / GTP, LMP2, P1 (each gens), P2, P3, P4, GT1, GTE, GT3 (each gens), GT4, G55 supercup, Porsche Cup, GT Open
- Minor changes to auto upshift/downshift thresholds in all lessons
- Cadillac_V-Sequence.R: Minor default setup changes to low downforce variant
- Porsche 911 RSR GTE: Mounted asymmetry in entrance left quick bump damper setting (setup reset advisable)
AI
- Adjusted AI drag impact scalars
- Additional changes to AI gas ranges to keep away from the possibilities of late-race pit stops for gas
- Monza 1971: Mounted difficulty the place some AI automobiles would overshoot T1 when leaving the pits
- Virginia South: Mounted difficulty the place some automobile varieties would spawn on the pit wall.
AUDIO
- Mounted bonnet/bumper digicam engine sound being out of middle for BMW M4 GT4, M6 GT3, M8 GTE; Chevrolet Camaro SS and Camaro GT4; Inventory Automobile Brasil (all fashions)
- Mounted exterior chase cam engine sound pitch mismatch to onboard digicam for Inventory Cruze, Metalmoro AJR Chevy, Metalmoro AJR Gen2 Chevy, Ginetta G58, and Sigma P1
- Adjusted Traction Management sound for BMW M4 GT3, Porsche 963, Chevrolet Corvette C8 Z07 Improve and Corvette Z06 GT3
- Adjusted engine sound place for Chevrolet Camaro SS and Camaro GT4
- Adjusted gearshift and high-rpm engine sound for Ginetta G40 and G40 Cup, mounted lacking rev-limiter sound for G40 Cup
- Nissan R89C: Adjusted turbo sound; mounted inaudible cockpit engine sound in replay
- McLaren MP4/4: Mounted engine shutdown, abrupt sound cutoff
- McLaren MP4/5B: Mounted abrupt transition to idle sound
- Chevrolet Camaro GT4: Mounted engine sound transferring while steering
- Brabham BT52: Mounted exterior digicam engine sound pitch
- Metalmoro AJR Judd V10: adjusted rev-limiter sound
- McLaren F1 LM: mounted onboard engine sound pitch inconsistency
TRACKS
- Kansai: Smoothed pit apron floor close to the final storage exit; Added lacking pit-in gentle for West format
- Watkins Glen: LOD changes to static tents and infield RV objects; Expanded observe minimize restrict for the runoff and touchdown space on the internal loop in STT format
- Street America: Minor z-fight fixes seen on the run right down to T5; Adjusted AI corridors
- LongBeach: Mounted an issue with palm tree LOD popping in VR
- Interlagos: Mounted the tire and cement barrier for harsh collisions in some areas
- Interlagos 1991-93: Mounted LOD settings difficulty with a number of static object varieties; Added cheat block to third sector infield
- Mosport: Mounted flickering trackside advert billboards
- Sebring: Adjusted the lodA vary on the digicam gantry static objects
- Laguna Seca: Reprofiled T4 and T10 runoff strip terrain
VEHICLES
- Added new customized Security car choices for Scorching Vehicles, Opala Inventory Vehicles 1979, 1986, Inventory Automobile Omega 1999, Copa Uno, Tremendous Trophy Truck
- Porsche 992 GT3R: Added yellow headlights for GTD liveries, added blurred rims internal spokes; Up to date dashboard LEDs materials and textures for extra emissivity, flashing LEDs
- BMW M4 GT3: Added new yellow headlights for GTD liveries, added carbon orange peel, added blurred rims internal spokes; added flashing Motec LEDs for pit limiter
- Corvette Z06 GT3R: New yellow headlights for GTD liveries, added carbon orange peel for base paint materials, added blurred rims internal spokes, up to date disk glow texture
- McLaren 720S GT3 EVO: new yellow headlights for Inception livery, added carbon paint orange peel, added blurred rims internal spokes, up to date disk glow texture; Added flashing MOTEC LEDs; Eliminated unused MEBs and supplies
- Lamborghini Huracan GT3 EVO2: Added new white headlights for GTD Professional liveries, added carbon orange peel for base paint materials, added blurred rims internal spokes; Added flashing Motec Pit limiter LEDs
- Mercedes AMG GT3 Evo: Added new yellow headlights for GTD liveries, added carbon bodywork with new orange peel, added blurred rims internal spokes; added flashing Motec LEDs for pit limiter and rev lights
- Audi R8 LMS GT3 Evo2: Mounted facet mirrors paint mapping in cockpit view
- McLaren 570S GT4: Added increased res windscreen banner for each views, tyre branding, orange peel, and further grime parameters for paint materials; Mounted livery overrides for inner banners
- Alpine A424: Mounted cockpit components which not solid and obtain shadows
- BMW M Hybrid V8: mounted non-casting shadows cockpit, added orange peel to bodywork, added flashing Pit limiter LEDs; Reworked rear and entrance lightglows object; up to date purple entrance DRL textures
- Added flashing Pit limiter LEDs for Cadillac V-Sequence R, Porsche 963, Ligier JSP320, Ligier JSP217, Oreca 07
- Inventory Omega: Redone collision mesh with elevated element round bumpers and fenders
- Added blue/inexperienced metallic livery override choices for F-V10 (each gens), F-Reiza, F-Final (each gens)
- Metalmoro MRX (all variations): Adjusted rear-facing cameras
- Porsche 911 GTE: Reworked headlights, added coloured pitlights, added orange peel
Automobilista 2 is presently out there through Steam for a promo value of €3,69. The Automobilista 2 All-Inclusive Bundle is obtainable for €72,65.
Official Webpage – www.game-automobilista2.com