
Straight4 has deployed Replace V1.5.0.3 for its Challenge Motor Racing title.
Alongside a number of enhancements throughout AI behaviour, on-line elements, penalty system, and visuals, this new replace provides a much-requested Radar System to the simulator. With this function, you’re at all times conscious of your opponent’s place in relation to your automotive. As with different HUD elements, the Radar System could be moved to your most popular location utilizing the PMR HUD editor.
Additionally, the penalty detection system has obtained important enhancements throughout all circuits, which means you’ll now obtain a penalty notification shortly after exceeding observe limits or gaining an unfair benefit. Remember the fact that on this new replace, the observe limits have been revised.
Try the complete changelog beneath for all the small print.
Changelog V1.5.0.3:
New Function:
- Added a Radar System performance that may be customised within the HUD.
Fixes & Enhancements:
Digital camera & Visible Settings
- The Area of View (FOV) setting has been moved to the Preferences web page.
- FOV is now cut up into two international choices: Exterior Digital camera FOV and Cockpit Digital camera FOV.
- The per-car cockpit FOV possibility has been eliminated.
- LOD draw distance tweaks to enhance efficiency.
- Digital Rearview Mirror can now be repositioned within the HUD editor.
Profession & Development
- Gamers can now not buy automobiles that should not have an related championship.
- Fastened numerous labelling and UI points in profession screens.
On-line – Social
- Social racing now follows the identical registration circulation as Ranked: Register → Select Car → Registered.
On-line – Customized Lobbies
- Foyer settings can now be edited from inside the foyer.
- Eliminated ping show from the customized foyer browser.
- Fastened a problem the place the foyer countdown wouldn’t begin when a prepared participant grew to become the host.
- Lobbies are marked as Personal if Associates Solely is enabled or a password is about.
- Fastened a problem the place gamers get caught loading into the observe when one other consumer fails to load or will get caught.
- Added an in-game message to inform gamers when servers are present process upkeep.
AI Enhancements
- Improved AI behaviour when racing near the participant to scale back lockups and fallback behaviour.
- Added new AI tweakers for in-lap and out-lap behaviour, permitting overtakes.
- AI now permits overtaking by default throughout observe and qualifying classes.
- Elevated default AI buffer sizes based mostly on group suggestions.
- Uncovered AI debug choices and textual content home windows for modding help.
Stability & Efficiency
- Added lacking initialisation and improved total code robustness.
- Car actor updates to help threaded True2Track processing, bettering stability.
- Fastened a uncommon crash the place True2Track might fail randomly throughout a body.
- Built-in car check library fixes addressing NaN-related points.
- Fastened a number of crashes attributable to null pointer entry throughout physics, audio, HTTP, and threading methods.
- Improved thread security in True2Track, addressing crash reviews on PS5.
- Fastened a problem in command queue processing that would trigger unintended fall-through.
- Added lacking thread security in a number of methods to forestall uncommon crashes.
- Improved thread security with a learn/write lock pool for the culling grid.
- A number of engine fixes and efficiency enhancements.
Audio
- Eliminated extreme tarmac roll rumble to scale back high-speed audio fatigue.
- Rebalanced collision audio.
- Common audio stability enhancements.
UI & Menus
- Elevated textual content area sizes to forestall textual content clipping.
- Added a Settings button to the principle menu.
- Fastened labelling points in menus and important screens.
- Added the controller slider UI for brake and accelerator sensitivity, useless zones, and associated controls.
Automobiles
- Porsche 962C: Fastened banner UV mapping.
- Audi R8 GT3 EVO II: Corrected dashboard RPM mild depth.
- Up to date all driver fashions to make use of a separate helmet mesh to help helmet visibility toggling.
Tracks & Penalty Detection
- All new off-track and penalty system.
- Up to date pit layouts, grids, and observe boundaries the place required.
- Improved observe splines to reinforce off-track and penalty detection throughout all circuits.
Atmosphere & Artwork Optimisations
- Vegetation optimisations to enhance efficiency throughout tracks.
- Fastened tree regular maps and bush placement on numerous tracks.
- Intensive visible and efficiency enhancements to San Marino, together with:
- Pit entry fixes and visible cleanup
- Materials, lighting, and LOD enhancements
- Collision wall and barrier changes
- Common LOD, clipping, and visible popping enhancements.
Enter & Miscellaneous
- Enter system updates and fixes.
- Fastened points with some Logitech peripherals.
- Stress calculation fixes.
- Common polish and clean-up throughout methods.
Challenge Motor Racing is obtainable through Steam and the Epic Video games Retailer.
Commonplace Version:
- US Greenback (USD): $59.99 (on Steam, official web site) or $69.99 (on Xbox)
- Euro (EUR): €59.99
- British Pound (GBP): £49.99
12 months 1 Bundle / Deluxe Version (Consists of 12 months 1 Season Go):
- US Greenback (USD): $89.99 (on Steam, official web site) or $99.99 (on Xbox)
- Euro (EUR): €89.99
- British Pound (GBP): £79.99
Please word that costs can fluctuate based mostly on area, retailer, and any present gross sales or promotions.
Official Webpage – straight4.com – Challenge Motor Racing


